No lives system since you can just re-load Saving instead of checkpoints at the motion sensors The differences between this version and the original will include: If you haven't played the original, this might be a fun way to experience it, although I recommend you go back and complete it since it isn't very long. Fortunately, due to it being an older game, this won't be a very long process, so you can actually expect a release sometime in the forseeable future! Once the models are complete, scripting shouldn't take too long (though the computer interface puzzles might be a pain), and then it's playtesting and release! Super JP was one of my favorite SNES games - although it took me until about 2008 to actually finish it - and I want to do it justice while at the same time converting it to a suitable format for Trespasser!Īt the moment, I've got the entire map finished (took me two days, about 30 hours ) and have started doing the new models and skins required. Yep, I've been remaking the Super Nintendo version of Jurassic Park by Ocean in Trespasser! I intend to make the entire game and allow you to complete it, start to finish, just as you could back when you played it on the console. This weekend, however, I realized I'd have some free time and decided to get started. So I've had yet another horribly distracting project on my mind for a long time now but have been caught up with other stuff (real life and RTJP on-and-off).
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